About Lucky Lion Games

At Lucky Lion Games, we believe that every roll of the dice holds a world of adventure. Our passion lies in creating memorable tabletop experiences that bring people together, whether they’re seasoned strategists, imaginative storytellers, or families looking for quality time.
Discover your luck. Roar with us.

Reera Board Game

Tennidice Board Game

The Last Shelter

UPCOMING GAME:

We Design / Publish / Play Board Games!

Coming up with ideas

We believe every idea is a potential adventure waiting to be played!

Making Prototypes

Transform our vision into reality with hands-on

creativity and innovation.

Prototyping is the heart of bringing your board game dreams to life!

Play testing

Putting our  game to the

ultimate test: real players,  real feedback, real  improvement.

Play-testing is where the  magic happens!

Producing

From concept to creation, it's time to roll out the magic.

Turn the board game prototype into a polished,  playable masterpiece!

Play Tennidce 

Now

Let's play Tennidice online for free

Play Now

The Last Shelter:
Whispers of the Mist

The Last Shelter: Whispers of the Mist is a Worker Placement board game where 1-5 players compete to survive the monsters in the mist by building a shelter and providing resources.

The story begins...

The cause of Mazandaran's sudden climate change remains a mystery, but the harsh reality of survival is evident after these years. When the fog first engulfed the entire coast of Mazandaran, no one expected that monsters lurked in the dense mist, preying on living beings. Now, every survivor knows that making fire is the key to escaping these huge monsters. The main rule of survival in this region is simple: fog means monsters, and fire means safety.

But this is not the only rule of survival here. The next rule is to secure water, food, and shelter. Use whatever tools you have at your disposal to manage the essential resources and keep yourself and your group alive!

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Blog

One of the most important parts of game design is playtesting the game, and the most important part of playingtesting the game is summarizing the players' feedback from that game. Usually, the initial playtests are done with a few people, so it is easier to summarize the feedback, but when we get to the blind test, or as Mr. Salah called "the blind test", summarizing the feedback may be a bit challenging. To overcome this challenge, we can use different methods. One of them is to use a questionnaire similar to this picture. The most important part of this questionnaire is the table in the middle of the page, which asks the opinion of the players about the main elements of the game:

The rules of the game, the duration of the game, the break between turns, communication with the other players, the theme, the right to choose, and the chance against the skill are important elements of a game.

A series of other questions are mentioned in this questionnaire, which are useful for the final summary.

In your opinion, what questions or other important elements that we are designing to improve our game, can we include in this questionnaire?

Eqbal Hojabrosadati

Game Designer

Ata Gohari

Game Producer

Contacts

Address:

Penrose Place, JVC, Dubai, UAE

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Player Support

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